Tag Archives: Duangle

Going Nowhere not fast enough

Nowhere

Nowhere is a place outside of… well… outside of everything. Or inside something. We don’t know.”

And with that introduction husband and wife team Duangle have forever endeared themselves to me as people and as developers. But they go on. “Strong social AI”. “First person experience”. “Procedural content”. “Emergent player-driven storytelling”. Let’s face it, with those phrases they may as well just have opened up the top of my head and pressed the “Want” button.
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